This advanced manipulation tutorial – Back to War, shows our complete workflow from start to finish. We will start out with the idea & complete shooting process. After that, we will cover seven sections of pure retouching in Adobe Photoshop CS6. Which include working with camera raw, basic & advanced deep edging techniques. We’re also covering how to work with different adjustment layers, mask, complex manipulations, plugins, color grades, light effects and dodge & burn techniques.
Included in your Pro Tutorial – 2.5Hours Step by Step guide
- Section 1 – Photography & Light Setup (Outdoor & Studio)
- Section 2 – Preparations & Raw Conversions
- Section 3 – Basic Retouching (Base Plate Buildup)
- Section 4 – Advanced Retouching
- Section 5 – Dodge & Burn
- Section 6 – Plugins Effects & Look
- Section 7 – Final Touch & Corrections
Included working files
- Raw File
- PSD File
Photography & Light Setup
In our first section, we’re discussing all thoughts behind the project. First we will briefly talk about the outdoor image & process. Continuing with the studio setup & process. We will also go through a complete light diagram and talk briefly about all the light modifiers that we’ve used on the shooting.
Preparations & Raw Conversions
In this section, we will start out with the basic raw conversions. Taking our images from raw to a Photoshop file. We will then apply a help layer or reference layer for later corrections. Building the base plate involves stitching together three images. (Deep edging out the studio images)
In our next section we will concentrate on the perspective and positioning. We will also build our fist light plate, in order to create an even exposure throughout the image. For this process we will be using various techniques.
- Adjustment layer (Correcting Tones & Exposure)
- Working with curves
- Layer Masking & merging
- Removing light reflections
- Creating new light rays
In our advanced retouching section, our aim is to create a new light feel. For this process we will be working with some adjustment layers and brush techniques. We’re also going to apply some more sharpening techniques.
- Building & Controlling Light
- Adjustment Layer Masking
- Sharpness & Details
Dodge & Burn
In this section we will be working with two grey layers. One on a soft blending mode and one on an overlay blending mode, in order to structure the light even better. This will also give you an awesome pop & texture result. (It’s easily overdone, so bare in mind to reduce the opacity of the complete group!)
Plugin Effects & Look
In this section we will apply all the light effects to our image. Once we have managed to do that, we will build our first image look & style. For this process we will be using these techniques.
- Selective Adjustment layer (Color Grades)
- Plugins & Filters
- Overall color layers
Final Adjustments & Corrections
In the last section, we will be concentrating on our last 20%. Applying the final color grade, skin tones, checking sharpness & noise and correcting all outstanding points.